Thema: Keine Handkarten für den gegner |
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Bitte Cyber Drache, verfasse deine Beiträge doch in einer ordentlichen Fassung! Mit möglichst wenigen Rechtschreib- und Grammatikfehlern, außerdem geordnet und mit einem Sinn.
Und schon sind wir bei deinem aktuellen Thread.
Zunächst muss man sagen, dass diese Kombo ausschließlich im Traditional Format funktioniert, wie man hier nachlesen kann und sollte.
Das ist jedoch kein Grund den Thread zu schließen. Dieser ist viel mehr, dass fast jeder die Kombo überhaupt schon lange kennt und ferner hast du sie falsch erklärt.
Schließlich macht man dies nicht so lange bis der Gegner keine Karten mehr hat, sondern bis man mit Yata Garasu die LPs des Gegners auf 0 gesenkt hat, während er keine HK nachziehen kann.
Und da er keine HK nachziehen kann, stirbt er ja nicht an Decktod.
Und nocheinmal. Bitte, bitte nimm dir die Forenregeln zu Herzen und denke über den Sinn und Anwesenheits Berechtigung deiner Beiträge nach. Ansonsten sehe ich mich leider gezwungen dich aus diesem Forum zu bannen, da du es mit Spam zustopfst.
shû.style
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Thema: Menschenfräßerkafer |
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| Zitat: |
Original von Snake_X
Nein da der Menschenfresserkaefer verdeckt zerstoert wird. |
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Wie Recht er hat.
shû.style
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Thema: Gladiator's Assault [GLAS] |
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Quelle : http://www.kaibaland.de/
Gladiator's Assault (506)
Release Date: 7/21/2007
5 Karten pro Pack, 30 Packs pro Box
Beinhaltet 80 Karten:
5 Ultra Rare
9 Super Rare
18 Rare
48 Common
- Set 6 der 5 Serie.
- Eine Secret in der ganzen Edition.
- Jede Ultra Rare Karte, wird es als Ultimate Karte geben.
- Mehr Support für "Six Samurai", "Alien" und Dual-Monster Decks.
- Inkl. Karten der GX Anime Charakteren Amon Garam (Jap.) und Jaden Juki.
GLAS-JP??
E-HERO Chaos Neos
[Ultra Rare/Ultimate Rare]
DARK?/Warrior - Fusion - Effect/9/3000/2500
"E-HERO Neos" + "Neo-Spacian Glow Moss" + "Neo-Spacian Black Panther"
GLAS-JP0??
Evil Hero Malicious Edge
EARTH/Demon - Effect/7/2600/1800
When there is a Monster on your opponent's side of the field you can Normal Summon this card by tributing one Monster on your side of the field. If this card battles with a monster in defense position and the attack strength exceeds the defense strength of that monster, inflict the difference as battle damage to your opponent's life points.
GLAS-JP0??
Gladial Beast Alexander
[Ultra Rare/Ultimate Rare]
LIGHT/Beast - Effect/6/2400/600
This card cannot be special summoned except by the effect of "Gladial Beast Dicaeji". When this card is successfully Special Summoned, while this card is face-up on your side of the field, it is unaffected by the effects of Magic Cards. When this card battled, by returning this card to the deck at the end of the Battle Phase, Special Summon 1 "Gladial Beast" monster other than "Gladial Beast Alexander" from your deck to your field.
GLAS-JP0??
Gladial Beast Raquel
FIRE/Beast-Warrior - Effect/4/1800/400
When this card is successfully Special Summoned by the effect of a "Gladial Beast" effect monster, the original ATK of this card becomes 2100. When this card battled, by returning this card to the deck at the end of the Battle Phase, Special Summon 1 "Gladial Beast" monster other than "Gladial Beast Raquel" from your deck to your field.
GLAS-JP0??
Gladial Beast Dicaeji
??/Beast(-Warrior)? - Effect/??/??/??
GLAS-JP0??
Evil Hero Inferno Wing
[Ultra Rare/Ultimate Rare]
FIRE/Demon - Fusion - Effect/6/2100/1200
"E-HERO Featherman + E-HERO Burst Lady"
This monster cannot be Special Summoned except by Fusion Summon with "Dark Fusion". If this card battles with a monster in defense position and the attack strength exceeds the defense strength of that monster, inflict the difference as battle damage to your opponent's life points. When this card destroys a monster in battle and sends it to the Graveyard, your opponent receives damage equal to ATK or DEF of the destroyed monster, whichever is higher.
GLAS-JP0??
Dark Fusion
Normal Magic
Send Fusion Material Monsters that are listed on a Fusion Monster from your hand or your side of the field to the Graveyard, Special Summon a Demon-Type Fusion Monster from your Fusion Deck. The monster Special Summoned by this effect cannot be targeted by effects of your opponent's Magic, Trap and Effect monster during this turn. (This Special Summon is treated as Fusion Summon.)
shû.style
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Thema: [Kompletter Spoiler] Tactical Evolution [TAEV] |
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TAEV-JP071 Venom Splash
Normal Trap
This card can be activated by selecting 1 monster with [Venom Counter] on it. Remove all [Venom Counter] from that monster, and inflict 700 damage to your opponent for each [Venom Counter] removed.
TAEV-JP072 Commoner's Charity
Normal Trap
Draw 2 cards from your deck. After that, remove 1 Normal Monster in your hand from play. When there is no Normal Monster in your hand, send your entire hand to the graveyard.
TAEV-JP073 Quick Draw of Destruction
Permanent Trap
When a player have 0 cards in his own hand during his Draw Phase, he can draw 1 more card. This card's controller pays 700 Lifepoints during his Endphase. When the Lifepoints are less than 700, they become 0. When this card leaves the field, you receive 3000 points of damage
TAEV-JP074 Shield Spear
Normal Trap
Increase the ATK and DEF of a monster by 400 until the end of the turn.
TAEV-JP075 Strike Shot
Normal Trap
This card can be activated when a monster on your field declares an attack. ATK of that monster increases by 700 until the end of turn. When this monster's ATK exceeds the DEF of a defense position monster it attacks, inflict the difference as Battle Damage to your opponent's lifepoints.
TAEV-JP076 Magic Capture [Rare]
Normal Trap
Discard 1 card from your hand when you activate a Magic Card. When the activated Magic Card is sent to the graveyard, the card is returned to your hand.
TAEV-JP077 Trap Capture [Rare]
Normal Trap
Discard 1 card from your hand when you activate a Trap Card. When the activated Trap Card is sent to the graveyard, the card is returned to your hand.
TAEV-JP078 Gift Card [Super Rare]
TAEV-JP079 Gift of Greed
Normal Trap
Your opponent draws 2 cards from their deck.
TAEV-JP080 Counter Counter [Rare]
Counter Trap
This card can be activated when a Counter Trap is activated. Negate the activation and the effect of that card and destroy it.
Quelle : http://teammv.pytalhost.de
So, damit hätten wir den Spoiler endlich komplett.
Viel Spaß damit, shû.style
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Thema: [Kompletter Spoiler] Tactical Evolution [TAEV] |
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TAEV-JP044 Ojama Knight
LIGHT/Beast - Effect/5/0/2500
Fusion
[2 Ojama Monsters]
When this card is face-up on the field, up to 2 of your opponent's Monster Card zones cannot be used.
TAEV-JP045 Hope of Fifth [Rare]
Normal Magic
Select 5 [E-Hero] cards in your Graveyard and shuffle them into your deck. Afterwards, draw 2 cards from your deck. When this card is activated when there are no cards on your field and you have no cards in your hand, draw 3 cards instead.
TAEV-JP046 Rebirth of Neos
Instant Magic
This card can be activated when a face-up [Neos] Fusion Monster on your field is destroyed. Special Summon 1 [E-Hero Neos] from your deck in attack position. The ATK of the [E-Hero Neos] Special Summoned by this card's effect is increased by 1000 points while it is face-up on the field and it is destroyed at the End Phase of this turn.
TAEV-JP047 Convert Contact
Normal Magic
This card can be activated when you don't have any monster on your field. Send each from your deck and your hand 1 [Neospacian] monster to the Graveyard, shuffle your deck afterwards. Then, draw 2 cards from your deck.
TAEV-JP048 Cocoon Party
Normal Magic
Special Summon 1 [Cocoon] monster from your deck for each type of [Neospacian] monster in your graveyard.
TAEV-JP049 NEX (Neo Spacian Extent)
Normal Magic
Send 1 face-up [Neospacian] monster you control to the Graveyard, Special Summon 1 Level 4 monster treated with the same name as the card sent to Graveyard from your Fusion Deck
TAEV-JP050 Cocoon Reborn
Permanent Magic
By Tributing 1 face-up [Cocoon] monster you control, Special Summon 1 [Neospacian] mentioned on the card from your Graveyard.
TAEV-JP051 Venom Swamp
Field Magic
During each player's End Phase, place 1 Venom Counter on each face-up monster on the field except "Venom" monsters. For each Counter a monster loses 500 ATK. If the ATK of a monster becomes 0 by this effect, it is destroyed.
TAEV-JP052 Snake Rain [Rare]
Normal Magic
Discard 1 card from your hand. Select 4 Reptile-Type monster from your deck and send them to the Graveyard.
TAEV-JP053 Venom Shot
Normal Magic
This card can be activated when you control a face-up [Venominon, King of Venomous Serpents] ,[Venominaga, Deity of Venomous Serpents] or [Venom] monster. Send 1 Reptile-Type monster from your deck to the Graveyard, then place 2 [Venom Counter] on a face-up monster on your opponent's side of the field.
TAEV-JP054 Cyberdark Impact! [Super Rare]
Normal Magic
Return 1 each of [Cyber Dark Horn], [Cyber Dark Edge], and [Cyber Dark Keel] from your hand, field, or Graveyard to your Deck, Special Summon a [Armed Black Dragon - Cyber Dark Dragon] from your Fusion deck (This Special Summon is treated as Fusion Summon).
TAEV-JP055 Flint Attack
Instant Magic
Destroy 1 monster equipped with [Flint]. When this card is sent to graveyard after activation, it is possible to return this card to the deck instead.
TAEV-JP056 Dual Summon
Normal Magic
During this turn, you can Normal Summon once more
TAEV-JP057 Master Summoner's Skill [Rare]
Normal Magic
Select 1 Level 5 or higher Normal Monster from your deck and add it to your hand.
TAEV-JP058 Snare Device [Rare]
Normal Magic
Both players select 1 Monster they control and switches control. But if the controller of this card controls a face-up Normal Monster, he must select it.
TAEV-JP059 Halberd of the Guardian Deity
Equip Magic
Increase the ATK of the equipped monster equal to the number of cards with the same name as the equipped monster in the Graveyard * 900.
TAEV-JP060 Compensation of Battlefront Revival
Equip Magic
Send one normal monster from your side of the field to the Graveyard. Select one monster in your Graveyard and special summon it to your side of the field and equip it with this card. When this card is removed from the field, destroy the equipped monster.
TAEV-JP061 Necklace of Usurpation [Rare]
Equip Magic
You can only equip this card to a Normal Monster. When the equipped Monster fights with a Monster with level higher than itself increase it's ATK by the difference between both Monster's level x500. When this card is sent to the Graveyard it is possible to put this card back on top of your deck.
TAEV-JP062 Broken Bamboo Sword
Equip Magic
Increase the ATK of the equipped monster by 0.
TAEV-JP063 Different Dimensio...irror Gate [Ultra Rare/Ultimate Rare]
Normal Trap
You can only activate this card during attack declaration of an opponent's monster if an [E-Hero] monster on your side of the field becomes the target of the attack. Before Damage Calculation, switch control of the attacked [E-Hero] monster and your opponent's attacking monster. Return control of those monsters at the end of this turn.
TAEV-JP064 Hero Counterattack
Normal Trap
This card can be activated when a [E-Hero] monster on your side of the field is destroyed by battle. Your opponent randomly selects 1 card from your hand. If the selected card is a [E-Hero] Monster, destroy 1 monster on your opponent's side of the field and Special Summon the selected (E-Hero) monster to your field.
TAEV-JP065 Cocoon Veil
Normal Trap
This card can be activated by tributing 1 face-up [Cocoon] monster you control. During this turn, Effect Damage to player's Lifepoints becomes 0. Afterwards, Special Summon a [Neospacian] monster mentioned in the tributed [Cocoon] monster from your hand, deck or Graveyard.
TAEV-JP066 Snake Whistle
Normal Trap
This card can be activated when a Reptile-Type monster on your field is destroyed. Special Summon 1 Level 4 or less Reptile-Type monster to your field.
TAEV-JP067 Damage = Reptor
Permanent Trap
When you receive Battle damage from a battle with a Reptile monster, you can special summon 1 Reptile monster with equal or lower ATK then the value of the damage received from your deck. This effect can only be used once per turn.
TAEV-JP068 Decree of the Snake God [Rare]
Counter Trap
This card can be activated by showing 1 "Venom" monster in your hand to your opponent. Negate the activation and the effect of an opponent's Spell Card and destroy it.
TAEV-JP069 Descent of Snake God
Normal Trap
This card can be activated when a face-up [Venominon, King of Venoumous Serpents] on your side of the field is destroyed. Special Summon 1 [Venominaga, Deity of Venomous Serpents] from your hand or deck.
TAEV-JP070 Poison Fang of Counterattack
Normal Trap
This card can be activated when a face-up [Venom] monster you control becomes the target of an attack. Negate the attack of the opponent's monster and the Battle Phase ends. After that, 1 [Venom Counter] is placed on the attacking monster.
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Thema: [Kompletter Spoiler] Tactical Evolution [TAEV] |
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TAEV-JP021 Piper of Good Luck [Super Rare]
WIND/Angel - Dual/4/1500/500
This card is treated as Normal Monster while face-up on the field or in the Graveyard. When performing Second Summon of this card while it is face-up on the field, treat it as Normal Summon. This card becomes an Effect Monster and gains the following effect:
- When this card destroyed an opponent's monster as result of battle and sent it to the graveyard, draw 1 card from your deck.
TAEV-JP022 Valuable Armor [Rare]
EARTH/Insect - Dual/5/2350/1000
This card is treated as Normal Monster while face-up on the field or in the Graveyard. When performing Second Summon of this card while it is face-up on the field, treat it as Normal Summon. This card becomes an Effect Monster and gains the following effect:
- This card can attack each of you opponent's monster once (each turn).
TAEV-JP023 Gogre the Grand
EARTH/Rock - Dual/4/1500/500
This card is treated as Normal Monster while face-up on the field or in the Graveyard. When performing Second Summon of this card while it is face-up on the field, treat it as Normal Summon. This card becomes an Effect Monster and gains the following effect:
- This card's orignal ATK becomes 2100
TAEV-JP024 Sunrise Guardna
LIGHT/Warrior - Dual/3/1500/500
This card is treated as Normal Monster while face-up on the field or in the Graveyard. When performing Second Summon of this card while it is face-up on the field, treat it as Normal Summon. This card becomes an Effect Monster and gains the following effect:
- Original Defense of this card becomes 2300.
TAEV-JP025 Devil's Summoner
DARK/Spellcaster - Dual/6/2400/2000
This card is treated as Normal Monster while face-up on the field or in the Graveyard. When performing Second Summon of this card while it is face-up on the field, treat it as Normal Summon. This card becomes an Effect Monster and gains the following effect:
- Special Summon 1 Demon-Type monster from your hand or Graveyard. This effect can only be used once per turn. When this card is removed from the field, destroy all Demon-Type monsters Special Summoned by this effect.
TAEV-JP026 Incandescent King Pyron
FIRE/Pyro - Dual/5/1500/500
This card is treated as Normal Monster while face-up on the field or in the Graveyard. When performing Second Summon of this card while it is face-up on the field, treat it as Normal Summon. This card becomes an Effect Monster and gains the following effect:
- Inflict 1000 points of damage to your opponent. This effect can only be used once per turn.
TAEV-JP027 Shadow Diver [Rare]
DARK/Demon - Dual/4/1500/500
This card is treated as Normal Monster while face-up on the field or in the Graveyard. When performing Second Summon of this card while it is face-up on the field, treat it as Normal Summon. This card becomes an Effect Monster and gains the following effect:
- Select 1 face-up Level 4 or lesser DARK monster on your side of the field. During this turn, the selected monster can attack your opponent directly. This effect can only be used once per turn.
TAEV-JP028 Flint Lock
LIGHT/Machine/4/1500/800
When there is a face-up [Flint] on the field, it can be equipped to this card. You can use this effect once per turn. Also, if [Flint] is equipped to this card, you can equip [Flint] to another face-up monster on the field. Only 1 [Flint] can be equipped to this card. If this card is equipped with [Flint], it is unaffected by the effect of [Flint] and not destroyed in battle.
TAEV-JP029 Gravity Ball
DARK/Demon - Effect/3/1100/700
Flip: Switch the position of all face-up monster on your opponent's side of the field.
TAEV-JP030 Illusion Cricket
EARTH/Insect - Effect/2/300/1000
Flip: Return one monster in defense position to the deck of it's owner.
TAEV-JP031 Fortune Teller of Crystal [Super Rare]
??/Spellcaster/1/100/100
Flip: Look at the 2 top cards on your deck, select 1 of them and add it to your hand. Return the other card under your deck.
TAEV-JP032 Neo Space Conductor [Rare]
LIGHT/Warrior - Effect/4/1800/800
Discard this card from your hand to the Graveyard. Add 1 [Neo Space] from your Deck or Graveyard to your hand.
TAEV-JP033 Frost and Flame Twin Dragon [Super Rare]
WATER/Dragon - Effect/6/2300/2000
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing 2 WATER and 1 FIRE monsters in your graveyard from play. Discard 1 card from your hand, destroy 1 monster on the field. This effect can only be used once per turn.
TAEV-JP034 Desert Twister [Super Rare]
WIND/Demon - Effect/6/2300/2000
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing 2 WIND and 1 EARTH monsters in your graveyard from play. Discard 1 card from your hand, destroy 1 Magic or Trap card on the field. This effect can only be used once per turn.
TAEV-JP035 Offering of Ritual
DARK/Demon- Effect/1/300/300
When you Special Summon a DARK Ritual Monster, you can tribute this card alone for the Ritual Summon.
TAEV-JP036 Kamisori Tokage (Razor Lizard?)
EARTH/Reptile - Effect/3/1500/300
When this card attacks a face-up monster while there is another Reptile-Type monster on your side of the field besides this card damage calculation is not done and the monster is destroyed.
TAEV-JP037 Holy Flame
LIGHT/Angel - Effect/4/1500/0
If you Tribute Summon a LIGHT Normal monster, you can treat this 1 monster as 2 tributes for the Tribute Summon.
TAEV-JP038 Dark Frame
DARK/Demon - Effect/4/1500/0
If you Tribute Summon a DARK Normal monster, you can treat this 1 monster as 2 tributes for the Tribute Summon.
TAEV-JP039 Zombie Master [Rare]
DARK/Zombie - Effect/4/1800/0
When this card is face-up on the field, you can send 1 monster from your hand to the Graveyard to Special Summon 1 Level 4 or less Zombie-Type monster from your Graveyard. This effect can only be used once per turn.
TAEV-JP040 N-Spacian Marine Dolphin
Water/Warrior - Effect/4/900/1100
Fusion
This card's name is (also?) treated as [Neospacian Aqua Dolphin] in terms of rule. This card cannot be special summoned except by the effect of [NEX]. Discard 1 card from your hand. Look at the hand of your opponent and select 1 monster. When there is a monster with ATK higher than the selected monster on your side, destroy the selected card and inflict 500 points damage to your opponent's Lifepoints. This effect can only be used once per turn.
TAEV-JP041 E-Hero Marine Neos [Rare]
WATER/Warrior - Fusion/8/2800/2300/
[E-Hero Neos] + [N-Spacian Marine Dolphin]
This card can only be Special Summoned from your Fusion Deck by returning the above cards from your side of the field to the Deck. (You do not use [Fusion].) Randomly destroy 1 card in your opponent's hand. This effect can only be used once per turn.
TAEV-JP042 E-Hero Dark Brightman [Super Rare]
DARK/Warrior – Effect/6/2000/1000
[E-Hero Sparkman + E-Hero Necrodarkman]
This card can only be Fusion Summoned. If this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. When this card attacks, it is changed to Defense Position at the end of the Damage Step. When this card is destroyed, destroy one monster on your opponent's side of the field.
TAEV-JP043 E-Hero Magma Neos [Ultra Rare/Ultimate Rare]
FIRE/Warrior - Effect/9/3000/2500
Fusion
[E-Hero Neos] + [N-Spacian Flare Scarab] + [N-Spacian Grand Mole]
This card can only be Special Summoned from your Fusion Deck by returning the above cards from your side of the field to the Deck. (You do not use [Fusion].) ATK of this card increases by 400 for each card on the field. This card returns to the fusion deck during the End Phase. When this card is returned to the fusion deck because of it's effect, return all cards on the field to their owners hand.
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Thema: [Kompletter Spoiler] Tactical Evolution [TAEV] |
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Nachdem Cyber Drache uns leider keinerlei Info verschafft hat und auch in das falsche Unterforum gepostet hat, dann von Snake_X richtiger Weise darauf hingewiesen wurde, nehme ich mir die Freiheit den ganzen Spoiler mitsamt Effekttexten zu posten.
Da dies nicht in einen Post passt, wird es in mehreren verfasst.
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Tactical Evolution
Release Date: 12. Mai 2007 (Japan)
Includes 80 Cards:
5 Ultra Rare
9 Super Rare
18 Rare
48 Common
- New rarity above Ultimate Rare (Holographic Rare).
Second Summon
New kind of Summon that is treated as a Normal Summon. It counts towards the Normal Summon of your turn. For monsters with Level 5 or higher, there are no tributes needed.
..::Full Spoiler::..
Ultra Rares
TAEV-JP006 Ultimate Gem God Rainbow Dragon
TAEV-JP013 Venominaga, Deity of Venomous Serpents
TAEV-JP019 Hellkaiser Dragon
TAEV-JP043 E-Hero Magma Neos
TAEV-JP063 Different Dimension Tunnel Mirror Gate
Super Rare
TAEV-JP014 Venominon, King of Venomous Serpents
TAEV-JP020 Rippling Alissa
TAEV-JP021 Piper of Good Luck
TAEV-JP031 Fortune Teller of Crystal
TAEV-JP033 Frost and Flame Dragon
TAEV-JP034 Desert Twister
TAEV-JP042 E-Hero Dark Brightman
TAEV-JP054 Cyberdark Impact!
TAEV-JP078 Giftcard
Rare
TAEV-JP004 Hound Dragon
TAEV-JP012 Necro Guardna
TAEV-JP022 Valuable Armor
TAEV-JP027 Shadow Diver
TAEV-JP032 Neo Space Conductor
TAEV-JP039 Zombie Master
TAEV-JP041 E-Hero Marine Neos
TAEV-JP045 Hope of Fifth
TAEV-JP052 Snake Rain
TAEV-JP056 Dual Summon
TAEV-JP057 Master Summoner's Skill
TAEV-JP058 Snare Device
TAEV-JP061 Necklace of Usurption
TAEV-JP068 Decree of the Snake God
TAEV-JP072 Commoner's Charity
TAEV-JP076 Magic Capture
TAEV-JP077 Trap Capture
TAEV-JP080 Counter Counter
TAEV-JP001 Alien Soldier
EARTH/Reptile/4/1900/800
Normal
TAEV-JP002 Volcanic Rat
FIRE/Pyro/1/500/500
Normal
TAEV-JP003 Guard of Dark Realm - Range
DARK/Demon/4/100/2100
Normal
TAEV-JP004 Hound Dragon [Rare]
DARK/Dragon/3/1700/100
Normal
TAEV-JP005 Venom Cobra
EARTH/Reptile/4/100/2000
Normal
TAEV-JP006 Ultimate Gem God Rainbow Dragon [Ultra Rare/Ultimate Rare] *Cover*
LIGHT/Dragon - Effect/10/4000/0
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except when there are 7 types of [Gem Beast] cards on your field or your graveyard. The following effects cannot be activated during the turn this card was Special Summoned:
- Send all [Gem Beast] monster on your side of the field to the Graveyard. The ATK of this card is increased by 1000 points for each card sent to the Graveyard in this way. This effect can also be activated in your opponent's turn.
- Remove from play all [Gem Beast] monster in your Graveyard to return all cards on the field to their owner's decks.
TAEV-JP007 Cocoon Pantail
DARK/Beast - Effect/2/800/300
By Tributing this card while [Neo Space] is on the field, Special Summon 1 [N-Spacian Dark Panther] from your hand or Deck.
TAEV-JP008 Cocoon Chicky
WIND/Bird - Effect/2/600/400
By Tributing this card while [Neo Space] is on the field, Special Summon 1 [N-Spacian Air Hummingbird] from your hand or Deck.
TAEV-JP009 Cocoon Pinii
LIGHT/Plant - Effect/2/100/700
By Tributing this card while [Neo Space] is on the field, Special Summon 1 [N-Spacian Glow Moss] from your hand or Deck.
TAEV-JP010 Cocoon Larva
FIRE/Insect - Effect/2/300/300
By Tributing this card while [Neo Space] is on the field, Special Summon 1 [N-Spacian Flare Scarab] from your hand or Deck.
TAEV-JP011 Cocoon Moog
EARTH/Beast - Effect/2/700/100
By Tributing this card while [Neo Space] is on the field, Special Summon 1 [N-Spacian Grand Mole] from your hand or Deck.
TAEV-JP012 Necro Guardna [Rare]
DARK/Warrior - Effect/3/600/1300
Activate by removing this card in your Graveyard from play. Negate the attack of 1 opponent's monster.

TAEV-JP013 Venominaga, Deity of Venomous Serpents [Ultra Rare/Ultimate Rare]
DARK/ Reptile – Effect/10/0/0
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by "Descent of Snake God" or its own effect. This card gains 500 ATK for each Reptile-Type monster in your graveyard. While this card is face-up on the field, it cannot be targeted and is unaffected by the effects of monster, Spell and Trap Cards except this card's effect. When this card is destroyed and sent to the Graveyard by battle, it can be Special Summoned by removing 1 Reptile-type card from your graveyard from play, except this card. When this card inflicts Battle Damage to your opponent, place 1 Hyper Venom Counter on this card. If there are 3 Hyper Venom Counter on this card, this card's controller wins the Duel.
TAEV-JP014 Venominon, King of Venoumous Serpents [Super Rare]
DARK/Reptile - Effect/8/0/0
This card cannot be Special Summoned by Monster effects except by it's own effect. This card is unaffected by the effect of "Venom Swamp". This card gains 500 ATK for each Reptile-Type monster in your graveyard. When this card is destroyed and sent to the Graveyard by battle, it can be Special Summoned by removing 1 Reptile-type card from your graveyard from play, except this card.
TAEV-JP0?? Venom Snake
EARTH/Reptile - Effect/3/1200/600
Once per turn, you can place 1 Venom Counter on a face-up monster on your opponent's side of the field. If you activate this effect, this card cannot attack during this turn.
TAEV-JP016 Venom Boa
EARTH/Reptile - Effect/5/1600/1200
Once per turn, you can place 2 [Venom Counter] on a face-up monster on your opponent's side of the field. During the turn this effect is used, this card cannot attack.
TAEV-JP017 Venom Serpent
EARTH/Reptile - Effect/4/1000/800
Once per turn, you can place 1 [Venom Counter] on a face-up monster on your opponent's side of the field.
TAEV-JP018 E-Hero Another Neos
LIGHT/Warrior - Dual/4/1900/1300
This card is treated as Normal Monster while face-up on the field or in the Graveyard. When performing Second Summon of this card while it is face-up on the field, treat it as Normal Summon. This card becomes an Effect Monster and gains the following effect:
- This card is treated as [E-Hero Neos]

TAEV-JP019 Hellkaiser Dragon [Ultra Rare/Ultimate Rare/Holographic Rare?]
Fire/Dragon – Dual/6/2400/1500
This card is treated as Normal Monster while face-up on the field or in the Graveyard. When performing Second Summon of this card while it is face-up on the field, treat it as Normal Summon. This card becomes an Effect Monster and gains the following effect:
- This card can attack twice during the same Battle Phase.
TAEV-JP020 Rippling Alissa [Super Rare]
WATER/Aqua - Dual/4/1500/500
This card is treated as Normal Monster while face-up on the field or in the Graveyard. When performing Second Summon of this card while it is face-up on the field, treat it as Normal Summon. This card becomes an Effect Monster and gains the following effect:
- When this card destroys an opponent's monster and sends it to the graveyard as a result of battle, your opponent's randomly discards 1 card from their hand.
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Thema: Havez & Wantz by shû.style | Biete : Raiza, Himmelsplage Enrise, Elemental Hero Ocean uvm. ... |
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» Regeln ::..
1) Ihr macht die Angebote!
2) Seid fair!
3) Ihr schickt zuerst!
4) Ich kaufe auch!
5) Habt Spaß!
» Wantz ::..
» Wichtig ::..
3x Card Trooper
1x Elemental Hero Wildheart
» Nebenbei ::..
1x Injection Fairy Lily
3x Maske der Beschränkung
» Havez ::..
» Ultimate Rare ::..
Thestalos, Der Feuersturmmonarch RDS [Mint] 1st.
Mobius The Frost Monarch SOD [Mint] 1st.
Spiralschlange STON [Top Mint]
Großer Shogun Shien STON [Top Mint] 1st.
Schicksalsheld Double Dude POTD [Top Mint] 1st.
Rafflesia Seduction SOD [Top Mint] 1st.
Zeradias, Herold des Himmels FOTB [Top Mint] 1st.
» Ultra Rare ::..
Entzauberer DR1 [Top Mint]
Elemental Hero Ocean JUMP [Top Mint]
Elemental Hero Ocean JUMP [Top Mint]
Elemental Hero Ocean JUMP [Top Mint]
Hino - Kagu - Tsuchi DB2 [Top Mint]
Hino - Kagu - Tsuchi DB2 [Top Mint]
Großschild Wache DB1 [Top Mint]
Cyber End-Drache CRV [Top Mint] 1st.
Zeitzauberer MRD [Top Mint]
Thousand Eyes Restrict DB1 [Top Mint]
» Super Rare ::..
Cyber Phönix EOJ [Top Mint] 1st.
Cyber Phönix EOJ [Top Mint]
Zaborg, Monarch des Donners AST [Top Mint] 1st.
Thestalos, Der Feuersturmmonarch RDS [Top Mint]
Raiza Der Sturmmonarch FOTB [Top Mint] 1st.
Möbius Der Frostmonarch SOD [Top Mint] 1st.
Demise, König des Jüngsten Tages SOI [Top Mint] 1st.
Freed The Brave Wanderer IOC [Top Mint] 1st.
Cyber End-Drache STON [Top Mint] 1st.
Himmelsplage Enrise FOTB [Top Mint] 1st.
Kinetischer Soldat TFK [Top Mint]
Geflügeltes Nashorn FOTB [Top Mint]
Geflügelter Kuriboh TLM [Top Mint] 1st.
Abgrund-Soldat CMC [Top Mint]
Aufgegeben DB1 [Top Mint]
Neo-Weltraum Dark Panther [Mint] 1st.
Goldd, Wu-Fürst der Finsteren Welt EEN [Top Mint] 1st.
Kycoo The Ghost Destroyer LON [Top Mint + Knick]
Bazoo The Soul-Eater LON [Top Mint] 1st.
Gehirnkontrolle TLM [Top Mint] 1st.
Gehirnkontrolle TLM [Top Mint] 1st.
Deck Devastion Virus FET [Top Mint] 1st.
Deck Devastion Virus FET [Top Mint] 1st.
» Rare & Common ::..
Thestalos, der Feuersturmmonarch TP8 [Top Mint]
Möbius Der Frostmonarch SD4 [Top Mint] 1st.
Weitere auf Nachfrage ...
» Themen ::..
Macrocosmos - Karten
Demise OTK - Karten
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Habt Spaß,
shû.style
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Thema: Italienische Meisterschaft |
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Sie hat 2 Tage gedauert. Gestern und heute. Soweit ich weiß wurde es genauso wie bei der DM gehalten, soll heißen nach dem ersten Tag ein Top128 Cut und dann Top16. Kann aber auch nur Top8 gewesen sein...
Für alles andere müsste man die Coverage mal studieren ~.~
shû.style
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Thema: Italienische Meisterschaft |
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Dieses Wochenende ist nun auch die letzte interessante Nationale Meisterschaft in Europa zu Ende gegangen, die Italienische Meisterschaft.
Viel neues gab es nicht, es wurde nur die Stärke der D-Heroes bestätigt, da der Sieger sie auch spielt.
Top8 Decklisten
Sieger ist Mazzuoccolo, Marco.
Alles andere sieht man hier.
Schön sind die Decks von Christopher Merlini und Francesco Fracarro.
Und Card Trooper ist überall...
shû.style
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Thema: Euer Erstes Starterdeck? |
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Pegasus Starter. Und meine Güte war das schwer mit den englischen Kartentexten 
Das waren noch Zeiten =)
shû.style
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Thema: Suche und Verkaufe zum Billigtarif |
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Hmm...was willst du für Raiza?
Wie vollständig ist denn das Kristallungeheuer Deck, wenn iich fragen darf? Ist das mit 3x Pegasus und Seltenheitswert? =P
Mach nette Angebote...wir sind ein Team XP
Write me about ICQ...
shû.style
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Thema: » Tore Gajie feat. Robbin' Goblin ::.. [For Summer Cup '07] |
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Hier mal das Deck, was ich auf dem ersten Summer Cup Turnier spielen werde ::
» Monster | 17 ::..
3x Cyber Dragon
3x Green Gadget
3x Red Gadget
3x Yellow Gadget
3x Mirage Dragon
2x Snipe Hunter
» Zauber | 14 ::..
1x Pot of Avarice
1x Heavy Storm
1x Snatch Steal
2x Shrink
3x Fissure
3x Smashing Ground
1x Limiter Removal
2x Card Trader
» Fallen | 12 ::..
1x Spiegelkraft
1x Torrential Tribute
3x Solemn Judgement
3x Sakuretsu Armor
3x Robbin' Goblin
1x Ultimate Offering
» Strategie ::..
Ich versuche mit diesem Deck das aktuelle Metagame mit diesem Deck auseinander zunehmen.
Durch Robbin' Goblin wird das freie Feld, welches durch die Gadget Verstärker verursacht wird, perfekt ausgenutzt.
Möbius und die Removal machen freies Feld, damit dann die Gadgets angreiden können und Robbin' Goblin 'ne Karte vom Gegner ziehen.
Solemn bietet Schutz für alles und Banisher removt die gezogenen Karten [Malicious usw. =P]
Trader bieten 2 Vorteile. Zum einen mischen sie DDs wieder in das Deck, zum anderen sorgen sie dafür, dass die Wahrscheinlichkeit sinkt, mein Gegner Robbin' Goblin nicht zerschießt, wenn er sie zerschießt.
shû.style
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Thema: Return of the Ocean - Wasser-Shift |
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| Zitat: |
Original von DL23
Taktik: Mit Lekunga und Wassereist shifte ich genug Monster raus um mit Dimensionsfusin bzw Return zu finishen. Die Hydros machen zusammen mit den Abyss Druck um dann mit den Tokens meinen Leviadrache rauszuholen um dann den Weg freizuräumen. Im Board wird das ganze lediglich unterstützt.
>>Main-Deck[40]<<
Tributer[4]
2 Möbius +1
1 Levia Drache Daedalos
1 Stiller Abgrund -1[7 Sterne...2000 ATK...nicht so mein Ding ~.~"]
Non-Tributer[16]
3 Hydrogeddon
2 Mutter Grizzly +1[Spiel sie ruhig 3mal, mehr Speed, mehr zum opfern, mehr zum removen...]
2 Lekunga
2 Wassergeist
2 Abyss Soldier
2 Yomi-Schiff
2 Krieger von Atlantis
1 D.D. Kriegerin -1 [Warum spielst du sie? Weil sie sich removt? Lass es besser...]
Zauberkarten[14]
3 Ein Legendärer Ozean
2 Schrumpfen
2 Aufschlagen
2 Feindkontrolle
1 Mystischer Raum-Taifun
1 Schwerer Sturm
1 Adliger der Auslöschung -1[Halte ich inzwischen für unnötig. Ich verzichte auf sie...]
1 Dimensionsfusion
1 Schnappstahl
+ Lightning Vortex [Könntest du vllt. mal testen...Monster auf den Grave -> Leeres gegn. Feld -> Monster removen durch Lekunga oder Wassergeist -> Das Monster und andere Monster mit Dimension Fusion wiederholen -> Finish!]
Fallenkarten[6]
2 Sakuretsu Rüstung
2 Rückkehr aus einer anderen Dimension
1 Ring der Zerstörung
1 Reißender Tribut
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Side-Deck[15]
3 Amphibischer Bugroth MK-3
2 Alptraum-Pinguin
1 Wassergeist
1 Mutter Grizzly
1 Topf der Trägheit
1 Voreiliges Begräbnis
2 Reparieren
3 Feierliches Urteil
1 Ruf der Gejagten |
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Chic. Chic.
Könntest unter Umständen noch Snipe Hunter testen. Monster in den Grave -> Leeres Feld -> Removen -> Finish!
Ansonsten stell doch deinen Artikel von etcg.de in den Strategiebereich =)
shû.style
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Thema: Winged Rhinos Control - KaibaLand.de-TeamDeck |
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An Kaiba [Wie hast du dich überhaupt umbenannt? ô.O] : Ich weise dich auf unsere Allgemeinen Forenregeln hin, in welchen steht, dass dein Bild eine Maximalgröße von 200 Pixeln in der Höhe haben darf. Dies überschreitet dein Banner. Also entferne ihn bitte, ansonsten werde ich das übernehmen müssen.
@Cyber Stein : Ich befürchte, dass die Konterfallen nicht die besten Waffen sind, um ihn durch seinen Effekt zu schützen. Wie wäre es mal, wenn du auf die 3 Pulling the Rug verzichtest und dafür ganz einfach 2x Reckless Greed spielst? Du bekommst noch mehr Speed und dass du 2 Runden nicht ziehen kannst, gleichst du mit Jar und Magical Merchant wieder aus.
Desweiteren noch eine Shrink hinaus und ein dritten Smashing hinein. Sollte besser sein...
shû.style
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Thema: Allgemeine Forenregeln |
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Achtung!
Die Regeln wurden geändert. Neu ist der Punkt 'Signatur'. Bitte beachtet diesen,
eure Boardadministratoren !
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